Culturematic

Readers of this blog will be aware of my fascination with the concept and churn of culture. I’ve just run across mention of a new book called Culturematic by anthropologist Grant McCracken. McCracken will be the guest tomorrow on the Yi-Tan weekly call.

From Amazon’s book description:

A Culturematic is a little machine for making culture. It’s an ingenuity engine.

Once wound up and released, the Culturematic acts as a probe into the often-alien world of contemporary culture, to test the atmosphere, to see what life it can sustain, to see who responds and how. Culturematics start small but can scale up ferociously, bootstrapping themselves as they go.

Because they are so inexpensive, we can afford to fire off a multitude of Culturematics simultaneously. This is evolutionary strategy, iterative innovation, and rapid prototyping all at once. Culturematics are fast, cheap, and out of control. Perhaps as important, they fail early and often. They are the perfect antidote to a world where we cannot guess what’s coming next.

Augmented cyborgs at SXSW

Another SXSW coming up; it’ll be good to see old friends and make new connections. The Austin Chronicle asked me to write something for their SXSW Interactive issue; that led to an interesing interview with cyborg anthropologist Amber Case, a longer version of which I might post here later. When “bOING bOING” was a magazine, I was an associated editor listed as “cyborganic jivemeister,” and the magazine I published, FringeWare Review, focused quite bit on “cyborging.” Originally a science fiction term, a mashup of “cybernetic organism,” the term represents a potentially huge field of study – how humans interact with, and how human experience is enhanced by, digital technology. If you’ll be at SXSW Interactive, don’t miss Amber’s keynote Sunday, March 11, 2pm at the Austin Convention Center, Exhibit Hall 5 (#SXAmberCase). Meanwhile after the interview was done she and I kept talking, and will be working on a project together, a blog on the subject of augmented reality.